Initial Commit
This commit is contained in:
104
node_modules/loupedeck/connections/serial.js
generated
vendored
Normal file
104
node_modules/loupedeck/connections/serial.js
generated
vendored
Normal file
@@ -0,0 +1,104 @@
|
||||
import { Emitter as EventEmitter } from 'strict-event-emitter'
|
||||
import { SerialPort } from 'serialport'
|
||||
|
||||
import { MagicByteLengthParser } from '../parser.js'
|
||||
|
||||
const WS_UPGRADE_HEADER = `GET /index.html
|
||||
HTTP/1.1
|
||||
Connection: Upgrade
|
||||
Upgrade: websocket
|
||||
Sec-WebSocket-Key: 123abc
|
||||
|
||||
`
|
||||
const WS_UPGRADE_RESPONSE = 'HTTP/1.1'
|
||||
const WS_CLOSE_FRAME = [0x88, 0x80, 0x00, 0x00, 0x00, 0x00]
|
||||
|
||||
const VENDOR_IDS = [
|
||||
0x2ec2, // Loupedeck
|
||||
0x1532, // Razer
|
||||
]
|
||||
const MANUFACTURERS = [
|
||||
'Loupedeck',
|
||||
'Razer'
|
||||
]
|
||||
|
||||
export default class LoupedeckSerialConnection extends EventEmitter {
|
||||
constructor({ path } = {}) {
|
||||
super()
|
||||
this.path = path
|
||||
}
|
||||
// Automatically find Loupedeck Serial device by scanning ports
|
||||
static async discover() {
|
||||
const results = []
|
||||
for (const info of await SerialPort.list()) {
|
||||
const { manufacturer, path, serialNumber } = info
|
||||
const vendorId = parseInt(info.vendorId, 16)
|
||||
const productId = parseInt(info.productId, 16)
|
||||
if (!VENDOR_IDS.includes(vendorId) && !MANUFACTURERS.includes(manufacturer)) continue
|
||||
results.push({
|
||||
connectionType: this,
|
||||
path,
|
||||
vendorId,
|
||||
productId,
|
||||
serialNumber
|
||||
})
|
||||
}
|
||||
return results
|
||||
}
|
||||
close() {
|
||||
if (!this.connection) return
|
||||
this.send(Buffer.from(WS_CLOSE_FRAME), true)
|
||||
return new Promise(res => this.connection.close(res))
|
||||
}
|
||||
async connect() {
|
||||
this.connection = new SerialPort({ path: this.path, baudRate: 256000 })
|
||||
this.connection.on('error', this.onError.bind(this))
|
||||
this.connection.on('close', this.onDisconnect.bind(this))
|
||||
await new Promise(res => this.connection.once('open', res))
|
||||
// Wait for the "websocket" handshake over serial (...)
|
||||
await new Promise((res, rej) => {
|
||||
this.connection.once('data', buff => {
|
||||
if (buff.toString().startsWith(WS_UPGRADE_RESPONSE)) res()
|
||||
else rej('Invalid handshake response: ', buff)
|
||||
})
|
||||
this.send(Buffer.from(WS_UPGRADE_HEADER), true)
|
||||
})
|
||||
|
||||
// Set up data pipeline
|
||||
const parser = new MagicByteLengthParser({ magicByte: 0x82 })
|
||||
this.connection.pipe(parser)
|
||||
parser.on('data', this.emit.bind(this, 'message'))
|
||||
|
||||
this.emit('connect', { address: this.path })
|
||||
}
|
||||
isReady() {
|
||||
return this.connection !== undefined && this.connection.isOpen
|
||||
}
|
||||
onDisconnect(err) {
|
||||
this.emit('disconnect', err)
|
||||
}
|
||||
onError(err) {
|
||||
console.error(`Loupedeck Serial Error: ${err.message}`)
|
||||
this.onDisconnect(err)
|
||||
}
|
||||
send(buff, raw = false) {
|
||||
if (!raw) {
|
||||
let prep
|
||||
// Large messages
|
||||
if (buff.length > 0xff) {
|
||||
prep = Buffer.alloc(14)
|
||||
prep[0] = 0x82
|
||||
prep[1] = 0xff
|
||||
prep.writeUInt32BE(buff.length, 6)
|
||||
// Small messages
|
||||
} else {
|
||||
// Prepend each message with a send indicating the length to come
|
||||
prep = Buffer.alloc(6)
|
||||
prep[0] = 0x82
|
||||
prep[1] = 0x80 + buff.length
|
||||
}
|
||||
this.connection.write(prep)
|
||||
}
|
||||
this.connection.write(buff)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user